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Silid
Small humanoid (goblinoid), CE
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Armor Class: 15
Hit Points: 8 (1d10+2 plus 1)
Speed: 30 ft.
Initiative: 2
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STR: 13 (1) DEX: 15 (2) CON: 14 (2)
INT: 10 (0) WIS: 9 (-1) CHA: 4 (-3)
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Saves: STR: 3 DEX: 4 CON: 4
    INT: 0 WIS: -1 CHA: -3
Skills: 2 + ability mod for (Perception, Stealth)
Languages: Goblin, Undercommon
CR: 0.33(30 xp)
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Space: 5 / Reach: 5
Melee attacks:
short sword +3 (1d6+1)
Ranged attacks:
shortspear +4 (1d4+1)
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Feats: Weapon Finesse
Environment: underground
Organization: gang (5-10), band (11-16, plus 1 3rd-level leader), or stripe (21-40 plus 50% noncombatants plus 1 3rdlevel sergeant, 1 lieutenant of 4th level, and 1 leader of 6th or 7th level)
Treasure: standard
Gear: leather armor, short sword, spear
Source: Tome of Horrors Complete

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